Hmm. Try setting "OpenGL_graphics = 0" in the gameoptions.ini file, this has worked for others in the past.
If that doesn't work, try setting "debug_mode = 1" at the bottom of the gameoptions.ini file. This will let the game generate a file called 'debug_log.txt', which will describe what happened before the game crashed - email me the file (subcommandergame@gmail.com) and I'll see if I can figure out a solution.
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