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Old 03-23-19, 11:26 AM   #2
Pisces
Silent Hunter
 
Join Date: Dec 2004
Location: AN9771
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Certainly. I would like to see a lower tier difficulty. A training missions with single ships at various levels of distance. Like a single ship quickly coming withing visual range for quick torpedo attack. Another from a different direction outside of visual range but audible on hydrophone with random approaching course. And then a single ship much further away, outside of hydrophone range, requiring an intercept sprint tens of kilometers away and subsequent search as to it's exact course and speed. The latter perhaps notified in the mission orders or a radio transmisison that comes in from BDU.

Or maybe the devs can make it so that you send a specific radio message with request for vector to nearest contact. And BDU responds with a message to one of the above with a random chance. I the mean time the contact spawns in the world.

[edit] I mean, the current setup of attacking a near convoy is fun and challenging. But that many sound sources close together makes it hard to distinguish them on the hydrophone, and track them. A less dense environment would help people get a grip on the learning curve.
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