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Old 06-07-12, 04:55 PM   #10
Madox58
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Quote:
Originally Posted by Graf Paper View Post
Maybe one of the resident hex wizards could fix that while also making the ME compatible with the Hi-Res mod?

Some aspects can be adjusted with Resource hacker.
The 3D window is a different story however.

The 3D window is what is screwing up with the Res fix.
That goes through the kernal.dll to the d3d9.dll

I've traced it that far to see if we can adjust things for a universal fix.
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