View Single Post
Old 01-26-07, 08:40 AM   #21
urfisch
Sea Lord
 
Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
Default

Quote:
Originally Posted by perdu
if i understand well what urfisch is saying, he managed to add the two compartments to thein game commandromm, but they remind dark as no light is defined into them. so he needs help on this point ^^!
yeah. thats right and i need help to implement them into sh3. i just added two more rooms to the existing commandroom...so the commandroom object hast now two rooms on each side with the hatch open.

anyway. if someone could help me in getting the room repacked with its textures, please mail!

public(at)stilbureau(dot)com


thx a lot!
urfisch is offline   Reply With Quote