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Old 04-05-20, 12:07 PM   #686
jldjs
Stowaway
 
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Quote:
Originally Posted by propbeanie View Post
Do you have your JSGME mod list by chance? You aren't anywhere near a gun-change time either, and really should have gotten a new boat instead of a sail... Also, when you went from the first version to this version, had you emptied your Save folder? Have you had a chance to look in your Save folder for those gun positions? If you have a way to zip up your Save folder and post it somewhere for me, or PM me and I'll give you an email address? Thanks.

My JSGME Mod list;
[MODS]
100_FalloftheRisingSun_UltimateEdition_v1.004.a_EN =1
Easier_AI for FotRSU=2
FOTRSU Position Keeper Tweak=3
Manual Range TDC=4
Webster's Better Air Patrols=5
901_strategic_map_symbols=6
SH4_original_4k_light_blue=7
JayMyKey=8 this is my customized keyboard layout for my laptop

I always start new release (i.e., v1.004A) with a fresh Save folder and using MultiSH.exe.

Looked at ActiveUserPlayerUnits.upc and crew slots are empty
e.g., [UserPlayerUnit 1.Compartment 8.CrewMemberSlotAdditionalRepository 1]
Hope this helps. Mean while I can continue to play-on with new patrol so far!
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