Quote:
Originally Posted by MaHuJa
The player could observe along the way what has been done, and guess what is what, but
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... could not know that initially and plan for it. And I guess that is about as much as you can really expect anyway; second time the player would remember things.
Sorry 'bout that.
Also; if you have one goal trigger "Mission Complete" holding the mission status "incomplete" until you spawn other goal triggers as the user gets his instructions regarding them... One less problem.
They can be spawned just as objects are; see attached triggers appearing only as their object is created; and I think triggers can be added to dynamic groups.