Thread: New cold waters
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Old 05-07-19, 08:15 AM   #9
GravityWave
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I consider it a completed work of art, and nicely done at that. And there are the Quick Missions! It's a bit more work, but very flexible for those interested in
spending time with the game. It's a new challenge every day. What do I want to do today? And the art-work is great with generally good pacing for a game.

Those 'old' boats are hard, for a reason. There is a reason MK-48's were needed badly. Try to understand that, before going back to a WW2 game. There is DeepWaters, and U-Boat is almost ready too. Nobody does a good sim for more 'modern' sub warfare. I wonder why? Autonomous vehicles anyone? Maybe a side dish of Posiedon torpedos (non-reloadable, of course - what's going to be left?)

For new stuff, I'm thinking more of an underwater Civ-6 type game, with subs (as boats of course). Let's terraform this planet first and get submerged. If you're already 30 ft down and good to 100", whats another 20" of sea level rise anyway.
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