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Old 02-23-14, 12:47 PM   #47
Tango589
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Join Date: Jan 2008
Location: A little south of sanity
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Hi Geoff,

I've been playing this for the weekend, and a couple of thoughts:

a) can there be an auto-navigation option, so instead of controlling the subs' movements, these are delegated to the navigation officer, a la SH3?

b) Can the crew give warnings about system failures instead of just 'a muffled bang was heard' or me having to carry out sweeps of the systems to find out if anything has broken yet? I'm sure a systems panel would throw up alerts for something as critical as the Reactor 1 coolant pump failing...

Also, are there any ways of dealing with major fires or radiation leaks, such as using the ventilation purge system, that I am unaware of?

Other than these queries, a good involving game!
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