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Old 02-15-14, 05:38 AM   #46
TheGeoff
Planesman
 
Join Date: Jul 2008
Location: 37°47'S 144°58'E (Melbourne, Australia)
Posts: 197
Downloads: 27
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Version 0.17 released!
Download here: http://goo.gl/cRdSoM

Changes:
  • Changed the periscope view completely. The low quality pseudo-3D view has been replaced by a clear, useful birds-eye view of the sea around your submarine. It displays the terrain and ships which would be visible from the periscope in reality and allows for precise targeting and visual tracking of torpedoes. The switch from (almost)3D back to a 2D view removes a huge barrier from the development of the sim and I think the end result is a whole lot more useful, realistic and versatile.
  • Changed the tactical map in the weapons control panel. It now displays a much larger area around the submarine, and shows both radar and visual contacts. It looks a lot more authentic now too.
  • Added 6 different types of ship to the game. Now there are three types of cargo ship and three types of warship. Warships are still unarmed at the moment but that should change soon.
  • Changed the spotting mechanics - now you're not able to see the exact type and name of a ship until you get close to it and look through the periscope.
  • Changed the way the game handles keyboard inputs, completely removing the annoying input lag from earlier versions. The difference is massive - the controls now feel a lot more precise and responsive.
  • New radar contacts are now announced, and detecting a new radar contact will immediately disable fast travel mode.
  • Numerous bug fixes, mostly relating to water pressure and radiation sickness.

Also updated the screenshots in the first post of this thread to show off the new tactical map and periscope view!
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