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Old 04-13-07, 06:07 AM   #26
Redwine
Sea Lord
 
Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
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Quote:
Originally Posted by Mraah
Redwine,

Quite Welcome!! I'm glad to be of some use.

Thank you for explaining how to change it for everyone.

Only the SD entries had ElevationMax = 90. The other SJ's had 30, and perhaps 60 if I remember. No big deal, since the point was changing it to 181. Thank you again.

I'm wondering if these values would work, since 0 and 360 seem to be the "normal" values for the rest of the sensors we see in the file. Probably would work but at least we know 181 does!!

ElevationMin = 0
ElevationMax = 360

Rob
Thank you ! for the job...

It is a little bit confuse, because in the sonar sensors, zero is up, 90 is ahead, 180 is down , 270 is back and 360 is as zero up.

I think so the 181 and the 357, which is a little bit under the horizontal.... is due to the sensor position height, may be the game simulates the sensor position height, then if a rada is over the ship mast, it can be at 30 meters or in a battleship at 60 meters height.

May be 15 meters into a DD, then if we put 180, all under 15 meters height will be into a radar shadow zone, under the detection beam.

This gives us a little protection when so near the ship, even with periscope up, if we are so near the ship, the radar will not detect us, i think so it is real.

Just imagine a beam proyection down of 1 degree, from 15 meters height, the beam will reach the water some meters far... inside this cone, the radar is null.
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