Thread: [WIP] Lighthouses mod
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Old 07-25-17, 07:04 AM   #357
Kendras
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Just an idea : perhaps the 3D model has to be textured twice : one with a diffuse map, and one with the specular map. In S3D, you create 2 materials, one without specular map controller and big opaque tga, and the other with specular map controller and the 512x512 transparent tga.
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