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Old 11-24-06, 05:08 PM   #104
Sailor Steve
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Join Date: Nov 2002
Location: High in the mountains of Utah
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Quote:
Originally Posted by holden88
I'm using the dvd version of the game, patched up to 1.4 with the grey wolves mod added on top. I also have jsgme. Sounds like I need to get SH3 Commander loaded on my machine too.
You won't regret it. You'll be amazed at all the different things it can do.

Quote:
Just so I'm clear on SH3 Commander. I need to start a career and then save it before I do anything. Then, leave the game and run SH3 Commander to change around my game. Then go back into the game and play?
No. You click on Commander and create the career from there. It lets you set all the beginning parameters (flotilla, base, type of sub, sub number) and conditions (time compression, wave height, gun reload times and more) and you type in your name-or let it choose one. Then it generates you crews' names, and you can change them too.

Quote:
When I leave harbour I sail out past all the buildings and ships manually. Once I'm clear I plot a course to bring me out into open water. Twice I've hit mines and twice I've gone through no problem. Where in the GW mod can you see the mines? On the main nav map once you zoom in or something?
You can install and use SH3Gen, but it doesn't work until you've restarted. GW gives you maps of ports showing mines and nets. Also the ship that appears in front of you and starts moving right away is your escort. he'll lead you out safely.

Quote:
Can I go back and add some of the GW features (like disable friendly mines or longer view distances) on top of my game now, or do I need to do a complete re-install.
That one I'm not sure on; a regular GW user will have to answer it.

Quote:
It's too bad that all your spare crew don't fill up the foward compartments on the boat automatically when you crash dive. That would have been neat.
True, but then we would have complained that there wasn't a cut scene from Das Boot showing them doing it.:rotfl:
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