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Old 07-21-14, 05:51 PM   #1
sirrawrsalot
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Join Date: Jul 2014
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SHO get sh5.exe genericpatcher to work with steam.

Hi

First off, I'm new to these forums so I'm really sorry if I'm being redundant with this information.

I'm really sleepy after a day of work and I just wanted to write down the steps, but I thought that perhaps somebody would like to try this already so instead of cleaning up the steps and keeping the steps for myself another couple of days I'll just publish this rough draft and let you guys have any eventual laughs due to my mistakes. I will try to clean it up by tomorrow evening or so.

I do appreciate that this is not fun for anybody, so please only do this if you know what you're doing until enough people can confirm that this actually works or if I'm all wrong and making a fool out of myself.
This is kind of like a science experiment, I have results I want you guys to try to reproduce. Thank you for helping me out:

1.
Go download "silent_hunter_5_col_1.02_eu.exe" from:
http://www.4players.de/4players.php/...oad/55318.html

2.
Download & Install: http://legroom.net/scripts/download....=uniextract161

3.
Right click on the "silent_hunter_5_col_1.02_eu.exe" you downloaded in step 1. choose "UniExtract to Subdir", choose "isxunpack extraction" under "Extract Method".

4.
Step 3 should have resulted in a folder called "silent_hunter_5_col_1.02_eu"

5.
Next get your paws on "InstallShield_Cabinet_File_Viewer"

6.
Start program and go to File => Open => "silent_hunter_5_col_1.02_eu\Disk1\data1.hdr"

7.
View => Components

8.
Click on "Game" and then "Files", find sh5.exe in the list.
save it on your desktop.

9.
Start up Steam, right click on "Silent Hunter 5: Battle of the Atlantic" => Properties => local files => Browse Local files.

10.
Find the sh5.exe file in the list and rename it to sh5_steam.exe.

11.
Go to your desktop and rename the sh5.exe file which you extracted from the ubisoft patches cab file to sh5_patched.exe and copy it into your silent hunter 5 folder where the sh5_steam.exe you renamed file resides.

12.
Copy the sh5_patched.exe file so you have 2 of them, and rename one of them sh5.exe

Tadaa

Now you should be able to run the genericpatcher and update your sh5.exe file and when you launch it from steam it wont make a difference since steam is actually only launching uplay, and uplay does not seem to care if you're running a modded file or not.


Im assuming its legal because we are just getting the patch ubi made, so we are not cracking anything. It might go against steams EULA though... but then again I'm not so sure about where things stand in regards to the legality of modifying binary files on a whole. anyway hydrophone works, yay.


edit:
https://twitter.com/steam_support/st...10796128243712
https://twitter.com/deadislandgame/s...96399760142336

...seems like we should be safe.

When things go wrong
If you get an error when trying to run "InstallShield_Cabinet_File_Viewer", please try downloading whatever file its saying that you're missing from here:
Example: http://activex.microsoft.com/controls/vb6/mscomctl.cab
Then extract the cab file and copy the file into your C:\Windows\SysWOW64 [windows 7] or c:\Windows\System32 folder, [for older versions of windows]

Start your terminal (run => cmd.exe) and type
cd<push spacebar>C:\Windows\SysWOW64 or c:\Windows\System32<push Enter key>
The prompt should change to: C:\Windows\SysWOW64 or c:\Windows\System32
Then type:
regsvr32<push spacebar>mscomctl.ocx <push Enter key>

Oh right, so the reason I wanted you to make a backup of the sh5.exe file is two fold, one is so that you can go back to the steam version if you think my idea is stupid. second, sometimes steam will overwrite your .exe file, its not happened to me yet, but i know that if you run "validate my files" it will see that you have modified your file and assume it is broken because its not the same size it knows it should be and overwrite it. So you should be covered in both cases.

Last edited by sirrawrsalot; 07-21-14 at 08:02 PM.
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