View Single Post
Old 02-24-15, 05:09 PM   #69
BigWalleye
Sea Lord
 
Join Date: Jul 2012
Location: On the Eye-lond, mon!
Posts: 1,987
Downloads: 465
Uploads: 0


Default

Quote:
Originally Posted by LGN1 View Post
Hi BigWalleye,

for a new version I tried your idea with the semicolons. However, I get an empty line in this case "NA: ".

Are you sure that it works in your case (with the navigator in place)?

Regards, LGN1
No, I found the same problem, and was unable to figure out how to get rid of the empty line. Usually, after a successful attack, a lot of messages scroll by pretty quickly and it was a while before I saw the empty NA: line. When I did, I played around trying to get rid of it, and eventually just reverted to your "Returning to course" message. By that time, I'd forgeoten about my earlier post. If I had remembered, I'd have posted a correction. I'm sorry if I wasted your time on a dead end. My bad!

Since there is usually a lot of message traffic, at least on my boat, immediately after an attack, I seldom see the "Returning to course" message either. I usually give a genuine Return to course order during the immediate post-attack activities anyway, so if I see the NA's response flash up, I'm never sure it wasn't legitimate. BTW, I use voice command, and my message block is on a slideout, so it usually is off-screen much of the time. That makes the NA's callout easier to miss.

If I have the time, I like to hang around until I am convinced that the target is actually sinking anyway. And when I don't have the time, that usually means I'm busy dealing with POed escorts and not reading mail! So I find your mod really effective. If I want, I can always beat the system somehow and find out how I did before making my report. But what would be the point? The dummy "Returning to course" hasn't proved to be a spoiler.
BigWalleye is offline   Reply With Quote