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Old 10-18-13, 11:35 AM   #10
biosthetique
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Join Date: Mar 2006
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Quote:
Originally Posted by Sunburn View Post
@biosthetique: I'm not sure what you're trying to prove by beating on that drum, thread after thread.

We've always been clear that:

(a) Command is inspired by lots of pre-existing games, Harpoon being one of the strongest influences (not a surprise for anyone who knows our past), and

(b) Command stands as a game on its own, and is judged on its own merits and not what it does better or worse than Harpoon.

The former does not invalidate the latter.

A player who picks up Command is not interested if it does thing-X better or worse than Harpoon, what he cares about is if Command does thing-X well, period.

So, let's talk about the game itself.
By saying that your game is HARPOON "in spirit if not in brand", it looks like your game is standing not on it's own merits but is standing on HARPOON!...

"in spirit if not in brand" makes it stronger than just an inspiration!

Your quote makes it confusing and difficult to choose between the two games. Distinctions become grey and blurred!

Last edited by biosthetique; 10-18-13 at 08:34 PM.
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