Thread: [WIP] Fairmile B Motor Launch
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Old 09-04-19, 01:04 PM   #25
kapuhy
Grey Wolf
 
Join Date: Oct 2010
Location: Poland
Posts: 873
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Quote:
Originally Posted by gap View Post
Are you relying on the dat format? And if yes, have you added your lightmap using the unified render controller?
Yes, it's in dat format. When I get it into relasable state in dat, then I'll see if I can port it into gr2.

As for the second question - lacking any experience with dat file structure, I approached it by using one of existing ships as template, and then changing node after node to fit my model. So my method of adding lightmap was "replace original O01.dds file with my own". I think the problem is in how I made the file, not how it was added though - in other words, I don't know what to put in alpha layer for the ship to look "natural".
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