Quote:
Originally Posted by makman94
try to eliminate this sharp line that appears on horizon (between sky and fog color ). it is immersion 'killer'
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Thanks, you've just pointed me to an error.
The horizon made me nuts during the last week because it was already good before and I always thought I would need to fix that at a very different point in my scripts (where I adjust the distance fog by cloud coverage) but it was actually a problem in the ocean shader.
Guess I will get that under control now. (but on older devices it won't look as good as on newer ones anyway due to performance reasons)