Thread: Star Citizen
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Old 08-04-13, 03:43 PM   #22
McBeck
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Originally Posted by Arclight View Post
Not convinced on the rift thingy to be honest. Yet another 3D/VR set; I understand this thing may be a lot more practical than past designs, but practicality isn't the only reason all of them failed.


Btw, the code for the hangar module is done. Testing now, probable launch with Gamescom, end of this month.
Oculus looks very promising.
The benefits over its competition is the field of view (120 degrees) and they fixed the lag issues.
Valve have enable support for it for the Source code and Chris Roberts have publicly supported Oculus as well. The field tests looks good.

Does it mean that we will be able to walk around in the hangar?
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