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Old 07-15-20, 01:35 PM   #10
Usurpator
Wolfpack Dev Team
 
Join Date: Aug 2015
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The problem seems to be that the water shader crashes when it tries to allocate memory. This could be a driver problem. Have you updated your graphics cards drivers lately? It has also come to my attention that the version of Unity we are using is incompatible with the program Citrix Workspace, so if you have that installed, that could be it. In version 0.25 of the game, both of these issues will be resolved, as I will be updating the game to run with the latest Unity version, and I will remake the water asset from scratch. We are currently working on version 0.24, and will be releasing it soon. So if updating the drivers, and uninstalling citrix workspace (if you have that installed) does not work for you, you will have to wait until 0.25 drops, in a month or so.

Sorry for the inconvenice

Oscar
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