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Old 03-03-22, 10:08 PM   #626
Bubblehead1980
Navy Seal
 
Join Date: Apr 2009
Location: Florida USA
Posts: 6,922
Downloads: 550
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Default Good news!

Something I have long wanted to be part of the TMO update is better sinking times for ships. The way ships sink in SH 4 in inherently...bleh.

Attempted different things, different mods but nothing working right.

Based on some attacks in current career testing out things in 1944...
now have better sinking times.

Unfortunately, the "ship sunk message" still comes a bit early, moment the ship is doomed, but ships for most part no longer just sink in 10-60 seconds lol.

One tanker, exploded was a burning fireball, took 20 minutes to sink, was on fire also.

Another cargo ship, took 9 minutes to sink, another 15, another 5, depends on how much damage was done to different compartments, different ships react differently.

Have yet to test warships but expected great results as increased the flood times for large combatants like battleships .


Flood speed was set to very short times by default. I increased flood speed and combined with the fire damage mod...great results (great along as well but nice for fire to cause damage, I watched it cause a damage carrier at midway, damaged earlier in day by SBD's to sink after 10 hours of burning, pretty cool)
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