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Old 04-21-20, 07:17 PM   #1665
John Pancoast
Ocean Warrior
 
Join Date: Apr 2002
Location: Minnysoda
Posts: 3,193
Downloads: 490
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Quote:
Originally Posted by Aquelarrefox View Post
i could be interesting if its posible to make a mega mod based in NYGM, its the most stable and free of bugs, but theres some weak points as lack of a modern fx, fire, smoke, ships models and the convoy random file is quiet empty.
port raids was historical, somthing its not good in nygm. even somthing simple as use campaing files from even gw3 should be incredible. i try an hybrid with wac5 but there was relative easy i still have probem and a ship from wac make the most incredible bug i have seen in game vanishing after a torpedo impact, use gw3 file have much work becose i know some values used in nygm and wac are the same but diferent from gw.
i dont know i wish to see more nygm.
Importing campaign files from gwx into nygm (or vice versa) isn't just a matter of swapping campaign files, but you probably already know that.
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