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Old 07-20-08, 10:24 PM   #10
rconstruct
Seaman
 
Join Date: Nov 2005
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Hi

Still about the ATI issue, it'll be fixed, we just need some time for that, and meanwhile since AMD/ATI released their GPU architecture documentation, drivers have been improving amazingly, which also makes our lifes easier when it comes to diagnosing/debugging issues.

One note about the ballasts, trim tanks, navigation, etc... there's heavy work going on in the AI core, because well, if you play alone, an AI has to help you control all the devices - the importance of this is everything's being put in place for the career mode, so that you can play in multiplayer/network collaborative mode - and you will definitively need this, example: the person in charge of the navigation will have at his/her disposal, bathymetric charts, the kriegsmarine charts, weather reports, currents/tides charts. The person responsible for dealing with ballasts/trim tanks will also be very busy
We're considering incorporating mumble in dangerdeep, so that in collaborative mode you would be able to have chat, for each "u-boat" channel, etc..

That's pretty much it, i'll post some more updates soon, stay tuned.
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