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Old 09-23-10, 08:37 AM   #180
h.sie
Admiral
 
Join Date: Jul 2008
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Hi Rubini,

the "randomness" is already implicitely contained in the error that results from the discretisation of the range. E.g.

Ship A has real range 977m. 1WO says 1000m. Error: 23m
Ship B has real range 1090m. 1WO says 1000m. Error: 90m
Ship C has real range 1000m. 1WO says 1000m. Error: 0m

and so on. You don't know the ships real range, so the error is random (from your perspective).

Easy to program and effective.

The problem with random numbers is that you can get different results for the same ship when you ask 1WO several times. And also you can get big discrepancies when you compare the range from the 1WO with the firing solution of the WP.

Ok, I will try to make the WP firing solution more inaccurate the same way I did it for the 1WO. Since the numerical values (distance steps: 100m, 200m, 500m, 1000m plus the ranges for these distance steps: 1000m, 3000m, 6000m) can easily be changed in the .exe with an Hex-Editor, fine-tuning of the accuracy can be done later and even individually. One only needs the adresses of the numbers in the .exe.

greetings,
h.sie
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Last edited by h.sie; 09-23-10 at 08:53 AM.
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