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Old 12-03-19, 06:28 PM   #7
John Pancoast
Ocean Warrior
 
Join Date: Apr 2002
Location: Minnysoda
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Quote:
Originally Posted by K-61 View Post
Good morning, Anvar.

The only reason I have not considered WAC is because I am rather abysmally ignorant about it.

My primary reason for opting for LSH2015 is the promised eye candy and the massive inclusion of various other bits like S.hie that are integrated into the installer routine.

However, I am a customer who has walked into the car dealership with a pocketful of money looking to get a new car. How would you sell me on the merits of WAC?

Up until now I favoured GWX Gold, mainly because I found its damage model to be superior to all others. For those not familiar with it, ships were sunk in that mod mainly by destroying their buoyancy, which was mostly accomplished by putting holes in the ship to flood compartments. Stock damage model, as I would guess with just about all other mods, relies on the hit points system.

A ship has X amount of hit points, which can be killed by hitting the ship anywhere, even repeatedly until the number of hit points was reduced to zero. This could be accomplished in some unrealistic manner, such as repeatedly hitting the bridge structure with your deck gun. You could do the same with the hull above the water line. Realistically, this would not sink a ship. It would certainly batter it to bits, but since no water gets in, the ship cannot sink. The other method in stock damage model is by means of one or more catastrophic hits. Imagine an ammo ship or fuel tanker getting its cargo ignited. The consequent explosion[s] could sink the ship "indirectly." Think of the Japanese carriers at Midway. They were destroyed by dive bombers, not torpedo bombers. The ships were destroyed by internal detonations in vital areas of bombs, fuel. Granted, at least one of them was not sunk directly but were scuttled, but I am sure at least one of them sank from the explosions compromising hull integrity.

I also used to enjoy watching the various ways in which "flooded" ships in GWX sank. Very few of my destroyed targets went down in the usual SH3 way: big boom and snap in half. Some would go down quickly by the bow, as the engines drove them underwater, some sank by the stern, some listed to one side or the other and some rolled over and went down "butt up." It was a very enjoyable aspect of GWX, Sometimes a ship lingered for more than 24 hours and I would wait and wait and wait and then have to give her a final shot. At least once I fired the kill shot just to see her start to go under while the fish was still on the way. Wasted eel! The damage model of GWX added pucker factor to the game, as you were never quite sure if you had inflicted fatal damage. All adding enjoyment to the game for those who are more into realistic simulation than Hollywood booms and bangs.

In another post I had stated that I was going to wait until the new system arrives and use it as my only gaming rig, as my notebook is overheating again. I think instead of sending it out again to the shop for another costly disassembly, cleaning and CPU thermal paste reapplication that I should do it myself.

In the meanwhile, I will have a poke around and see if I can find a thread that details WAC in depth.



Not wanting to derail the thread, but I'm not a fan of the NYGM or GWX sinking model.
I think the idea behind it is sound, but the implementation leans to the "overdone" side of things.
I.e., realism, immersion, what have you goes out the window when one hits a ship..............and it's engine(s) keep it sailing merrily along including to the instant it finally does sink hours later.

Or one hits a tramp steamer with more than one torpedo and it takes hours to sink.
Or having to wait around for hours and hours for to see if a hard hit ship finally sinks; I don't believe that would have been a sound decision by any U-boat commander in terms of the ship possibly having radioed a distress signal and bringing help to the scene either via ship or aircraft or both.
I realize that depending on the location that may have been a non-issue.


I've had plenty of slow sinkings with the stock damage model, so it's not an "every time is a big boom" with it in my experience.



Anyway, not a big deal just my thoughts on the subject. I do use the NYGM and GWX models as is.
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