@Olamagato: Put on the Todo-List - together with all this compressed air, battery and diesel supply stuff. Maybe, I'll look at it at a later time.
By the way: Using the DieselDamages Mod, you now risk critical damage or total loss of the diesels, if you force damaged diesels to do more than "Ahead Slow".
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@THOSE_WHO_ARE_INTERESTED: Currently, Makman, Rubini and me are working together on an issue that was bothering us for years: Vampire night view: Ships are detected by the watch crew at far, far distances (more than 14000m) at completely dark nights, while the ememy cannot see your Uboat at a distance of some 100 meters. I'm slightly optimistic now that we find a solution.
After that, I'll assemble all the Alpha-Testing Mods into V16B, including some requested changes (e.g. repairtime adjustable via .ini file and 20m diving sufficient to reload internal torpedoes in storm) as well as some small bugfixes.
Last edited by h.sie; 01-21-12 at 08:22 AM.
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