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Old 01-21-12, 07:48 AM   #3089
h.sie
Admiral
 
Join Date: Jul 2008
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@Olamagato: Put on the Todo-List - together with all this compressed air, battery and diesel supply stuff. Maybe, I'll look at it at a later time.

By the way: Using the DieselDamages Mod, you now risk critical damage or total loss of the diesels, if you force damaged diesels to do more than "Ahead Slow".

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@THOSE_WHO_ARE_INTERESTED: Currently, Makman, Rubini and me are working together on an issue that was bothering us for years: Vampire night view: Ships are detected by the watch crew at far, far distances (more than 14000m) at completely dark nights, while the ememy cannot see your Uboat at a distance of some 100 meters. I'm slightly optimistic now that we find a solution.

After that, I'll assemble all the Alpha-Testing Mods into V16B, including some requested changes (e.g. repairtime adjustable via .ini file and 20m diving sufficient to reload internal torpedoes in storm) as well as some small bugfixes.
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Last edited by h.sie; 01-21-12 at 08:22 AM.
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