Yes, nice addition. Visible torpedoes on the map and verification on AOB and speed is just what we needed.
Though I do agree with Elphaba/Capt. Zoe Summer's question on discord: What does the length of the target speed vector, and the position of the forward triangle indicate? Location of target at impact time? Or just X time in the future. That didn't seem to add up to anything sensible when I calculated at the time of trying it out.
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