I haven't read those books! But I ordered them from the library now :-)
The ZAG's I believe was target designators for the flak guns.
I do not know much about them, so I cannot really implement them in detail.
But I plan on adding target designation to the fire director for surface targets, in a simple form.
I haven't heard about the C30. So I don't know what it is.
Yes, night battles are mandatory! But I haven't started on simulating night time yet.
I would love to have the searchlights controllable, but it will be a graphical challenge for me.
Now when the water and light shaders start to take shape, I can soon start working on the night ambience.
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