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Old 12-29-20, 04:43 AM   #1873
John Pancoast
Ocean Warrior
 
Join Date: Apr 2002
Location: Minnysoda
Posts: 3,183
Downloads: 490
Uploads: 4


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Quote:
Originally Posted by Leoz View Post
Been playing NYGM now for 4 years. I love this mod. For me, no other Mod gives me the kind of feel as if stories from U-boat.net came alive.

I love the fact that ship sinkings sometimes take hours. Example I have hit a convoy, been forced under, depth charged and later, come back up to search the kill zone and find a ship that was only damaged but is dead in the water.

I like the stock environment too. If you don't watch it, a destroyer can end up being closer than you want while shadowing a convoy and you can get chased off.

Spent yesterday, tracking a convoy from about 1400 hours to nightfall watching nothing but the smoke on the horizon and backing off and extending my distance when I had any hint of seeing an escort (usually on the waist position). Plotting bearings of one of the particular recognizable smoke plumes every 15 minutes. Sending off the occasional contact report after pacing the speed.

Then, setting up later a few hours after nightfall with a night surface attack,(all the torpedoes don't automatically work :p ) race away for an overhaul and setup for another attack on the convoy hours later.

I feel lucky that my family situation allows me to do this.

You can sometimes get involved in this game for hours just to resolve one convoy event. About the time it takes to play a long round of golf in real world time...if you are lucky.

Such a great game but I would not recommend this mod if you have family duties.

My current mod list...

NYGM Tonnage War V2.5 – Stand Alone Version
NYGM3_New
NYGM3_6F
NYGM_2017A
IABLShipsforNYGM_New_Thomsen
Harbor Traffic Add-In
Single Merchant Contact Mod
NYGM_HiRes_Submarines_3_6F
Hitman_GUI_NYGM3_1.1
epWYGM
Brown_Grey_Map
O2-Gauges v2
Patch_HSIE-V16B1

Well one can always pause the game if needed too.
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