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Old 10-28-07, 02:49 PM   #9
muser
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Join Date: Mar 2006
Location: Indianapolis, Indiana
Posts: 33
Downloads: 97
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Thanks for the positive feedback guys.

I have a 13 year old that likes math and so I created the reticule as a simple tool to show him that there are and were real-world uses for geometry and trigonometry. Of course, as you have observed, it isn't historically accurate. That did bother me a bit, as I believe that straying from the historical reality of the U-Boat sailors experience diminishes the wide spread appeal of the sim, and more or less reduces it to just another computer game. So, to appease my guilty concience for creating the reticule, I had to come up with some kind of possible historical basis for it. To that end, I've included my "historical scenario" in the ReadMe.pdf that is contained in the download. OK, It's...well...total fiction. But I feel better about it.

If you like, you can download just the ReadME file here:
http://files.filefront.com/BinV1Read.../fileinfo.html

Or the complete mod here:
http://files.filefront.com/binocular.../fileinfo.html

By the way, xristoskaiti, I see you are from Pireas. I visited Athens and Delphi many years ago -- an amazing city and a beautiful country. As for making a reticule for the UZO, a fun idea, but I'll probably pass. My guess is that the UZO was probably a fairly tightly controlled and standardized item issued to the U-Boat service for that particular purpose. Whereas the binocular I've modded could have been brought aboard by anyone -- even if historically unlikely.
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