Quote:
Originally Posted by Randomizer
Did the edits in the Sensors_Sub_US.sim changing all of the existing MaxHeight values for hydrophones and sonars to -8.0 and set up the new files in JSGME format. Activating them appears to have eliminated the surface hydrophone effects in both FOTRS-U and TMO/RSRD.
HOWEVER!
Although this small fix seems to work it has not been extensively tested. I tried it both with a new career and existing careers and the latter opened and saved without issue after activating the fix. The values in the relevant file in RFB 2.0 are -6.0 for all hydrophones/sonar which would seem to be why they do not detect when the boat is surfaced in that Mod.
I cannot upload here and am not prepared to sign up with a file-sharing site just to do so but anybody who can open SH3-Editor can make the appropriate edits as described above. Normal caveats for modding any program apply.
Good Hunting.
-C
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Did some more testing, using the "Sensors_Sub_US.sim" from RFB. Hydrophones do not work on the surface, due to "MaxHeight values for hydrophones and sonars to -8.0" Hurrah!
However, the radar values are also affected in the RFB file. The early SD radar is short ranged, kinda wonky and undependable. I am sure other devices are also affected. So, I would recommend just making the "MaxHeight" change you recommended and not using the RFB file. Otherwise, you are sorta' playing RFB.