I understand what your saying TLAM, well i think i do LOL
Not too sure about the no faces part though - i know nothing about 3d stuff
The only problem i can see from this is that it would be a pain to map and pain two fin tops (one for normal external view and the other for fin top view).
Regarding an example - do you mean a 3d example ? if so - sure send me it and i'll see what happens.
The launch points for weapons can also be changed via DWEdit - its just a case of getting the x,y,z co-ordinates right for each tube on each model