ok thats good to hear re night, and i hope the whitley books are of value
just regarding the watershader, i think the darker blue is much better overall, but all the little crinkled looking effects kind of make teh water look like jelly a little, so i am wondering whether you can change the intensity of them - decreasing it or maybe increasing its scale as a texture - sorry i dont know how it all works programming wise.
but you know what i am meaning yes? that static broken glass/jelly look on the surface doesnt need to be so strongly present, - but leave it if it is easier and it looks okay in teh still shot, i would be curious to know what it looks like from a distance as the video is more of a close up view
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