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Old 05-03-19, 09:54 PM   #13
Elphaba
Neptune's daughter
 
Join Date: Apr 2007
Posts: 324
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Quote:
Originally Posted by Onkel Neal View Post
Can you give us some ideas on how we can make it a "hunting" sim?
It already is a hunting sim; the only thing to possibly change is that the grid were supposed to go to, we never need to get there... we could have to hunt in and around that grid, but that would probably mean about an hour plus, of real time “hunting” before a convoy was detected.

Most people wouldn’t be up for that, but having it as a separate mission as an. option would be great.

The only other hunting I can think of is multiple different contacts at range, and some might be ships we can’t attack, this we have to then turn around and go to find the other contacts and see if we can find some to attack.

That would be very cool, but again increases game time.

I definitely however veto any time compression in the game; it would destroy what the game is.
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