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Old 10-01-19, 04:10 AM   #784
Fifi
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Join Date: Dec 2012
Location: France
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UPDATE 10 IS OUT!!
See end of post #1

Delete previous Update 9 and all the add-on mods.
Paste Update 10 as it is in your MODS folder.
Activate Update 10 (last as usual)
You will find 2 add-on mods in your left window of Jsgme.
Activate them if needed...


NO SAVE COMPATIBLE

What was done:

- Thunder flashes adjusted for new Material.dat
- Sound file "surface the boat" looping for ever changed
- Backed up the countries sides to original to avoid escorts firing at ships in convoy
- Included the weather change mod to main Update. Delete this add-on mod.
- Removed textures from AI_UFlak folders
- Removed Library files from AI_UFlak folders
- Made changes to both HMS Rodney.dat & sim.
- Also made corrections/changes to Library / ShipPrts / guns_radar_02
- Added several textures for crewman linked to Library / Characters / SECONDARY , this includes Russian gunners.
- 3 x Russian subs, extensive rework of sims to stop them exploding.
- Reworked the OM_Paula to raise her water line (.sim)
- major work to Library/ShipParts/guns_rus.dat to include new Russian sailors.
- Roster/Poland/Sea/DDWicher.cfg - no more CTD
- Data/Sea/NDD_Adroit/NDD_Adroit.fg- no more CTD
- Data/Sea/NDD_Wicher/NDD_Wicher.cfg- no more CTD
- AI_UFlak now ingame to escort playables out of horbors late war
- Landed short Sunderland, we will soon see Sunderlands in enemy harbors.

Thanks to our friend S7rikeback for his work here

Last edited by Fifi; 10-01-19 at 04:39 AM.
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