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Old 11-02-09, 02:38 AM   #5
Kpt. Lehmann
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Okay guys. Some Silent Hunter history for you both.

With un-modded/stock SH3... ALL deck guns and ship-mounted guns were what we used to refer to as "laser-guided." (as were the depth charges)

NONE of the above weapons should strike their target with pinpoint accuracy with each firing as they did more often than not.

ALL GUNS IN GWX (both player-operated and AI-operated) have had the "laser guidance" INTENTIONALLY REMOVED... in both the horizontal and vertical (deflection and azimuth) axis'.

Furthermore, even with this arrangement, they are far more accurate than they should be when directly manned by the player. You should let your crew do the shooting with both deck guns and AA to achieve an effect which is closer to what it was in reality.

Also, the state of the environment will influence the accuracy of said fires. (sea state etc.)

Accuracy DOES NOT cumulatively degrade as you continue to fire. There is a minimum and maximum margin in the code.

These matters along with depth charge accuracy and sensor modifications were among the most rigorously tested during development of GWX.

Some rounds will hit and some rounds will miss. The best way to increase accuracy is to GET CLOSER TO YOUR TARGET before opening fire.

If you feel that perfect accuracy "sucks"... then good. All it means is that I did my job well.

Deck guns on U-boats were never intended to be a primary armament as it is. They were meant to finish off wounded prey.

Solution: Hold fire until you are within 1000 meters of the target. Shooting at a speck on the horizon doesn't work anymore and will only cause you to waste ammo.
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