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Old 12-24-08, 04:26 PM   #93
iambecomelife
Silent Hunter
 
Join Date: Apr 2005
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Quote:
Originally Posted by ivank
Quote:
Originally Posted by iambecomelife
Quote:
Originally Posted by ivank
Quote:
Originally Posted by Task Force
You all are doing a great job on this mod. I am really happy that we are gonna have surface ships in SH4.
Thank you, mate!

UPDATE:
USS Idaho: (New Mexico Class)
P1) Left Pearl Harbour for Marshall Islands, Got there with 64% fuel left, Refueled at a new moving re-supply ship(part of my new Re-supply ship chain). Engaged enemy shipping and task forces: sunk ~12,000 tons of cargo, ~23,000 of warships, sunk my Yamato class SBB.

USS Colorado:
P1) Left Pearl Harbour for Honshu, re-supplied twice, sunk by air attack.()

HMS Tartar(Tribal Class):
ran out of ammo, sunk, many problems with ships
Interesting patrol info. This may sound minor, but for British and Australian ships will you have appropriate voice acting? I remember that for the IL-2 series people from different countries volunteered to do new radio messages for UK/Aussie/NZ squadrons, and it was a major immersion booster.
In the end I wanted to have a Aussie, UK, Japanese, Russian, French, and Italian voices. But, for now I just want Aussie, and English. Do you know how to do such things? We also need to redo the gun sounds.
Trust me - you don't want me doing your voice acting! I can mimic a Cockney accent, but it's pretty bad; my Australian accent is even worse.

Regarding supply vessels, I too would like to have encounters with them, especially as an escort assigned to screen them. Even an "unglamorous" mission could be made interesting with enemy patrol boats, dive bombers, kamikazes & Ohkas... I have been trying to think of a solution to the time compression problem, but I can't think of anything. I suppose the game's bound to slow down if several friendly units are in close proximity...

Last edited by iambecomelife; 12-24-08 at 04:32 PM.
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