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Old 10-29-20, 02:09 PM   #2094
Gray Lensman
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Join Date: Feb 2007
Location: USA
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Quote:
Originally Posted by propbeanie View Post
The problem with write-caching isn't so much from a power outage, but my thinking wonders about when the game "hiccups" (one of those 'technical' terms), or shells-out to Windows - whether accidental or on purpose - and then the game "gets lost" when it returns to Windows. Then the cache could be out of sync with the game. I do not know if this happens or not. It would be interesting to experiment in this regard, though that would be time-intensive, and most likely frustrating. Maybe someone knows more about the subject of disk caching as it relates to an old WinXP DirectX v9 game...


<snip>

After thinking about this overnight, I decided to disable the Write Caching for the drives. Not because of the SH4 game per se, but because occasionally when a game locks up you can be forced to power down if nothing else allows you to get back to the desktop for a proper shutdown. So far with it disabled, I have not really noticed any appreciable decrease in performance including the "whopping" 13 seconds it takes to load SH4 with FOTRSU. Better safe than sorry.
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Member since February 2007

Wargaming since 1971 (1st game Avalon Hill's Stalingrad)

Hobby/Gaming Computng since 1977 (TRS-80) (adhoc programming & game modding ever since)
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