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Old 04-25-24, 03:47 PM   #5924
KaleunMarco
Silent Hunter
 
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Join Date: Sep 2007
Location: Chicago area, which is more dangerous than Omaha Beach.
Posts: 3,923
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Default Torpedoes changing on their own

this one has me baffled. we are 11 or 12 missions into a Gar career. it is late 1943.

as we leave on patrol, our torpedo load looks like this:


as soon as we shove off on patrol, tubes 1-4 change loads:


i've been trying to figure out which torpedoes are the stowaways without any luck. i THINK they are German.

the big question is: why the sudden change?

i have already deleted the Save Folders and it made no difference.
then i removed all mods after 410_Strategic_Map_Symbols and it made no difference.
then i started the next mission and saved it, exited, and browsed the save file for ActiveUserPlayerUnits.upc. Tubes 1-4 are still loaded with Mk18's....even though they appear in the game as German T1(G7a).

Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\FOTRSU V1.8\MODS]

100_FalloftheRisingSun_Ultimate_v1.8
101_FotRSUv18_FixPak
200 Nihon Kaigun v1.3_FotRSU
300 Nippon_Maru_v1.9b_FotRSU
301_MoreDifficultAI00
310 Combined Roster
399_NoScrollNavMap
410_Strategic_Map_Symbols
500 Jimimadrid Sailors for FotRSU
550 Jimimadrid SubManagement
600 - 3000 Yard Bearing Tool (1920x)
610 Webster's 300' Underwater Visability for v1.5
999 Flotillas Fix for Argo&Nautilus
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Silent Hunter 4 1.5 Gold Edition on CDROM
LAA enabled
Dell XPS with 32 GB Ram running Win10

Last edited by KaleunMarco; 04-25-24 at 07:35 PM.
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