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Old 08-22-22, 03:36 AM   #8
BrendaEM
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Join Date: Aug 2022
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Thank you, @blackswan40. Critique is good, too.

What are the texures doing bad. Not enough rust, too much rust. Not enough glop. Ect?

The materials:
Have four proper German Uboat colors
Have rust in color and bumpmap
Have a layer of filth on them
Have chips both in color and bumpmap
Have a specular map that dulls the rust

Have brushmarks (WIP)

I am experimenting with making the material duller to check the bumpmapping. I also changed the gamma/brightness on the darker texture.

I still need to redo the brushmarks, to make them a bit broader, for low-res textures, but I used Krita for that, and somehow made a custom brush.
The scene I am using is just to test the "paint" I think that in the real sub, the dark paint went down from the hatchway, depending on which compartment.

One of my friends mentioned that perhaps the texture could show the slightest evidence of touch-ups, with just the slightest shade lighter in patches. Not sure. What do you think?

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