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Old 06-15-21, 07:43 AM   #76
Onkel Neal
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Join Date: Jan 1997
Location: Cougar Trap, Texas
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From Artur @ Iron Wolf studios...
Dear Destroyer fans,
it is with great sadness that we announce the news that our demo has not made it through
our parent company QA and has been consequently postponed until the Autumn edition of
Steam Next Fest. The reason given was that ‘the game is too realistic and hardcore for the
average player and that the demo must not be released without a fully interactive tutorial’.
The demo was submitted on time, with high-quality graphics and audio, and - most of all
- with complete, entertaining and bug-free gameplay. While we regret the decision having
been made, we accept it and treat it as a chance to deliver an even better demo.
We will now focus on doing everything we can to make it up to you, and to that end, we will
be releasing gameplay and tutorial videos, so that you can see what we have achieved thus
far and evaluate the game’s complexity level yourselves.

We are currently looking into the possibility of making the demo available for outside testers
in order to gain more comprehensive feedback.

Please stay tuned for more updates as the situation develops.


Quote:
Originally Posted by Artur Salwarowski View Post

All the simplifications that we are going to introduce will be optional. You will be able to pick and choose which components of the game you would like to handle yourself, and which you would like to have automated (that especially applies to the DRT, the OSC, and the TRR).

.
That sounds like heaven.
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