Thread: CCOM 12.0
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Old 04-02-20, 05:52 PM   #118
padi
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Join Date: Sep 2012
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Quote:
Originally Posted by Fifi View Post
Hi Padi, i would be grateful if you could tell me precisely



Yes, i know all others mega mods don’t have this problem, only Ccom have it. I’m sure it was made intentionally by Rowi, but still don’t see why (maybe related to limited torpedoes number along the war in his mod...)

About WAC5.2, I’m sure it’s great mod but have too many issues running it.

Had to give up, many CTDs with saves and in game too, awful loading times, home base ships mess everywhere when back home, and last I’m not fan of WAC environment nor MEP V6 waves as substitution...

Only WAC beautiful U-Boat rendering are missing in Ccom12, but can live with it until a great modder could import them!


In the Basic.cfg search for [SUBMARINE_AMMO0].
From there the configuration starts for the different boats for each year.
The torpedo types are numbered.
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