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Old 06-13-21, 11:10 PM   #74
Artur Salwarowski
Iron Wolf Studio
 
Join Date: Feb 2017
Posts: 74
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Hello everybody,

thank you for all the kind words. Please rest assured that I will not allow the game to be dumbed down. I have not been working on it for so long just to let it all go to waste because someone at Playway QA obviously doesn't know how to read the compass

That being said, we will now focus on providing a full-blown, interactive tutorial that will explain both the general premises of ASW, as well as how to play the game itself.

All the simplifications that we are going to introduce will be optional. You will be able to pick and choose which components of the game you would like to handle yourself, and which you would like to have automated (that especially applies to the DRT, the OSC, and the TRR).

Either way, we sincerely hope that once we make our demo public, the community will help us adjust the nuts and bolts of the difficulty level so that the game can be enjoyed both by sumsim veterans (in 'hardcore mode', where you control everything yourself) and by 'action kids' (in 'easy mode', with much less emphasis on plotting, thinking, and other boring crap like that ).

In summary, please keep your fingers crossed, and we will do our best to show as much of the game as possible to make it up for the missing demo.
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