Quote:
Originally Posted by Tonci87
Great work gap!
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Thank you mate, I am glad you like my work
Quote:
Originally Posted by Tonci87
Can someone please help me with this question?
Currently magnetic detonator torpedoes need to pass very close under their target to detonate, I think minimum 2meters.
However, they should be much more sensitive. I want to increase that range to 4 meters, but I do not know in which file to look for the sensitivity of the magnetic detonator.
Can somebody please point me in the right direction?
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Sure! The file you want to edit is called torpedoes_g7a-e.sim (path: data\Library). This file contains controllers for all the torpedoes that can be used by the player; the ones you need to edit are named amun_*Torpedo (there are 10 of them). If you open any of them you will see that under the path amun_Torpedo\Pistols, there are several 'entries'. You should expand all of them, and if their 'magnetic' property is set to 'yes' you should adjust the corresponding 'mag_detonation_range' parameter to 4 meters, or any figure you think is more accurate.
When you have finished with all the pistol of one controller (1 controller = 1 torpedo with all the possible pistols), repeat the same steps with the next controller. Once finished with all the controllers don't forget to save your changes (right click on torpedoes_g7a-e.sim in the project tree and choose 'save').
That's it; probably easier done than said