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Old 04-03-19, 03:57 PM   #1541
Anvart
Admiral
 
Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
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wolf_howl15

Many years ago I suggested using the State Machine Control System of behavior of NPC (crew) for animation of various objects (not NPC). I made a few mods to show what to do and how to do... IIRC: DF antenna, Radar antenna, submarines Flags, pennants, open hatch and so on (the best pupil was Diving Duck)... Therefore, all constructions animated in this way became sensitive to compression parameters:
 
If the player uses compression that exceeds the parameter 'CharacterAnim', then the animated structure loses the compulsory animation and takes the initial position.
Compression parametres in NYGM 2017 not correct:

and look this:
http://www.subsim.com/radioroom/show...49&postcount=7
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Moses said: "Don't create yourself an idol"...

Last edited by Anvart; 04-03-19 at 06:15 PM.
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