Quote:
Originally Posted by Driscol
Hi, I noticed elsewhere that you were looking for comments, particularly on the Balol Sea mission. I just played it and quite enjoyed it, thanx. You might consider making the mission in both an easy and a more difficult form. The battleship group could have its speed upped well beyond the 5 knots its going, and the objectives might be changed so that the player needs to escape the escorts after making his attack. As it worked out when I played it, I sank the Kongo battleship and ended up fulfilling both objectives at once, causing the game to end very abruptly.
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Actually, when I made the Bohol Sea Encounter I set the speed for the Japanese Task Force at 18 knots and the American Task Force at 15 knots. The game slowed them down to 5 knots. Just wondering if you witnessed the surface battle between the two task forces, its a piece of eye candy. With two Yamato and two Iowa class BBs in the scenario I thought it would be interesting to watch.
cdrsubron7