Quote:
Originally Posted by WEBSTER
the whole point of my mod is to create a better starting point for all mods by having the game in an as fixed as possible state and then begin with adding mods.
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In other words (if I have this right), you're collecting a bunch of smaller mods, compiling them, and will then offer us a larger "fix" mod? Which would actually be more of a modder's "patch" (as opposed to a mod) for borked parts of the game?