Thread: Another AOD gem
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Old 05-18-20, 08:41 PM   #6
John Pancoast
Ocean Warrior
 
Join Date: Apr 2002
Location: Minnysoda
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Quote:
Originally Posted by XenonSurf View Post
In which version have you made this discovery, in AOD Dos version or in CAOD (the windows version) ? I guess if it's in the Dos , then it will for sure also play out this way in CAOD (but this could be wrong).


Thanks to clarify this apparent bug with contact reports - maybe it's not a bug, I must re-observe the way I do it, maybe I do it wrong and I must first click the map to enter the correct heading number, I don't know, I will have to try.

Believe it or not but: I still find the AOD enemy AI much more efficient and frightening than the AI in SH3. I was killed countless times underestimating destroyers
I would give a pile of money to buy the same AOD game but with today's grafics...
XS

It's the cd-rom version of AOD, not CAOD. I never liked CAOD; very buggy.
Regarding the contact report bug, no, you're right, it gives the wrong heading in the report.
I just meant I've never seen it to be a problem in terms of getting the ai boats to show up anyway.
In other words, it's always appeared to me to be a graphical more than actual gameplay bug.
Yes, there is no comparison betwen the AOD ai and the SH3 ai, including aircraft too. Use SH3 tactics and attitude in AOD and you'll get sunk every time in AOD.
When I'm submerged under attack in SH3 I just set depth and course, run it at 1x and go do errands, etc. until it's over.
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