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Old 12-23-07, 12:14 PM   #15
Onkel Neal
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Join Date: Jan 1997
Location: Cougar Trap, Texas
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I've been testing it a few weeks, and so far, I'm keeping an open mind. The sailing model isn't 100% realistic but I can see where an MMO would use "shortcuts" to allow for playable game action. Also, I know a game like this can be improved as they go, so that's so not an issue. I put a lot more emphasis on balance, compelling gameplay and social network items, random world encounters, fast login time, and most importantly--strong anti-cheat measures. I hope to have a review of the retail version in a couple weeks.

Neal
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