Thread: [REL] NEW LORIENT
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Old 02-09-15, 12:49 PM   #26
Alfred Keitzer
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Quote:
Originally Posted by Fubar2Niner View Post
@HW3

Thanks for the confirmation mate.. I have read v.7 is problematic for most. For some insane reason it works fine here. Guess I'll have to stick with v.7 or revert to v.6 and use this fine mod.

Best regards.
Fubar2Niner
@ Fubar2Niner

Well, no guarantees, but you can try installing "New Lorient v1 - GWX3+Wilhelmshafen_et_al_V6" on top of V7 and see what happens.

I tried it, but I still lose the bunker walls and roofs at Lorient.

Also tried "New Lorient v1 - GWX3 Merged Campaign" on top of Wilhelmshaven..V7 with same results.

Last edited by Alfred Keitzer; 02-09-15 at 01:57 PM.
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