Airborne assault 9for killing 2 coastal guns) is done:
In my opinion player warship should be strong and able to destroy incoming helos. So i will select Bergamini as player platform. Main difficulity for player will be shooting down helos incoming in cover of main island (with quite high mountain). So to prevent airborne assault player should open good line of fire to incoming helos.
But i didn't decided where to place player surf. Interesting option is in bay - very close to island. It makes player playform covered behind island. In other hand its not realistic because assault forces usually do recon before landing.
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